January 27, 2018

Fire&Ice is a very short game I made to conduct a small research on learning in games. I wanted to confront Benjamin Bloom's Taxonomy (learning from knowledge) to David Kolb's Learning cycle (learning from experience) in the context of a game. This g...

January 26, 2018

Abstract

One of the most important characteristics of video games is their potential to teach players mechanics, strategies and more generally new skills. Although there are many different ways of achieving this, the most widespread approach is to imp...

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Last updated: March 2020
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